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   Book Info

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Ships of Merior (Wars of Light & Shadow #2)  
Author: Janny Wurts
ISBN: 0061054658
Format: Handover
Publish Date: June, 2005
 
     
     
   Book Review



"We look forward to the next three books of this epic." --Realms of Fantasy


From Publishers Weekly
A demon's curse pits princely brother against brother and leads a world to war in this mammoth sequel to Curse of the Mistwraith. When half-brothers Lysaer s'Ilessid, Prince of the West, and Arithon s'Falenn, Master of Shadow, overcome and entomb Desh-thiere, the Mistwraith, they are cursed to eternal enmity. The mage-trained Arithon can fight the compulsion to a certain extent, but the powerful Lysaer is consumed by hatred and raises his armies to rid the world of the danger he perceives in the Master of Shadow. Dogged by Dakar, the Mad Prophet, who hates Arithon but has been charged to protect him by another sorcerer, the hunted prince establishes a shipyard in the village of Merior by the Sea to build a fleet that will speed him from his enemies. Wurts (the Empire series, with Raymond Feist) creates a complex, beautiful world while detailing the difficulties and rewards falling to people who remain true to their cause. Issues left unresolved at the conclusion suggest another volume. Copyright 1995 Reed Business Information, Inc.


Book Description
As the prophecy foretold, the art of power over light and darkwas channeled through two princes: And the fogs that hadsmothered Athera's skies were dispersed. But in defeat, theMistwraith set its two royal captors at odds under a powerfulcurse of vengeance. Now, locked in deadly enmity, the princes -- Lysaer, the Lord of Light, and Arithon, the Master of Shadow --hold the fates of nations and the balance of the world's mystical powers entangled in the throes of their blood feud.


About the Author
Janny Wurts is the author of eleven novels, a collection of short stories, and the internationally best selling Empire trilogy written in collaboration with Raymond E. Feist. Her current release in her Wars of Light and Shadow series, Grand Conspiracy, and her forthcoming hardcover, Peril's Gate, are the culmination of more than twenty years of carefully evolved ideas. The cover images on the books, both in the US and abroad, are her own paintings, depicting her vision of characters and setting.Through her combined talents as a writer/illustrator, Janny has immersed herself in a lifelong ambition: to create a seamless interface between words and pictures that will lead reader and viewer beyond the world we know. Her lavish use of language lures the mind into a crafted realm of experience, with characters and events woven into a complex tapestry, and drawn with an intensity to leave a lasting impression. Her research includes a range of direct experience, lending her fantasy a gritty realism, and her scenes involving magic an almost visionary credibility. A self–taught painter, she draws directly from the imagination, creating scenes in a representational style that blurs the edges between dream and reality. She makes no preliminary sketches, but envisions her characters and the scenes that contain them, then executes the final directly from the initial pencil drawing.The seed idea for the Wars of Light and Shadow series occurred, when, in the course of researching tactic and weapons, she viewed a documentary film on the Battle of Culloden Moor. This was the first time she had encountered the historical context of that brutal event, with the embroidery of romance stripped from it. The experience gave rise to an awakening, which became anger, that so often, our education, literature and entertainment slant history in a manner that equates winners and losers with moral right and wrong, and the prevalent attitude, that killing wars can be seen as justifiable solutions when only one side of the picture is presented. Her series takes the stance that there are two sides to every question, and follows two characters who are half brothers. One a bard trained as a master of magecraft, and the other a born ruler with a charismatic passion for justice, have become cursed to lifelong enmity. As one sibling raises a devoted mass following, the other tries desperately to stave off defeat through solitary discipline and cleverness. The conflict sweeps across an imaginary world, dividing land and people through an intricate play of politics and the inborn prejudices of polarized factions already set at odds. Readers are led on a journey that embraces both viewpoints. The story explores the ironies of morality which often confound our own human condition-that what appears right and just, by one side, becomes reprehensible when seen from the opposite angle. What is apparently good for the many, too often causes devastating suffering to the nonconformist minority. Through the interactions between the characters themselves, the reader is left to their own discretion to interpret the moral impact of events. Says Janny of her work, "I chose to frame this story against a backdrop of fantasy because I could handle even the most sensitive issues with the gloves off-explore the myriad angles of our troubled times with the least risk of offending anyone's personal sensibilities. The result, I can hope, is an expanding journey of the spirit that explores the grand depths, and rises to the challenge of mapping the ethereal potential of an evolving planetary consciousness." Beyond writing, Janny's award winning paintings have been showcased in exhibitions of imaginative artwork, among them a commemorative exhibition for NASA's 25th Anniversary; the Art of the Cosmos at Hayden Planetarium in New York; and two exhibits of fantasy art, at both the Delaware Art Museum, and Canton Art Museum.




Ships of Merior (Wars of Light & Shadow #2)

ANNOTATION

As the prophecy foretold, the art of power over light and dark was channeled through two princes. Now, locked in deadly enmity, the princes--Lysaer, the Lord of Light, and Arithon, the Master of Shadow--hold the fates of nations and the balance of the world's mystical powers entangled in the throes of their blood feud.

FROM THE PUBLISHER

As the prophecy foretold, the art of power over light and darkwas channeled through two princes: And the fogs that hadsmothered Athera's skies were dispersed. But in defeat, theMistwraith set its two royal captors at odds under a powerfulcurse of vengeance. Now, locked in deadly enmity, the princes — Lysaer, the Lord of Light, and Arithon, the Master of Shadow —hold the fates of nations and the balance of the world's mystical powers entangled in the throes of their blood feud.

FROM THE CRITICS

Publishers Weekly

A demon's curse pits princely brother against brother and leads a world to war in this mammoth sequel to Curse of the Mistwraith. When half-brothers Lysaer s'Ilessid, Prince of the West, and Arithon s'Falenn, Master of Shadow, overcome and entomb Desh-thiere, the Mistwraith, they are cursed to eternal enmity. The mage-trained Arithon can fight the compulsion to a certain extent, but the powerful Lysaer is consumed by hatred and raises his armies to rid the world of the danger he perceives in the Master of Shadow. Dogged by Dakar, the Mad Prophet, who hates Arithon but has been charged to protect him by another sorcerer, the hunted prince establishes a shipyard in the village of Merior by the Sea to build a fleet that will speed him from his enemies. Wurts (the Empire series, with Raymond Feist) creates a complex, beautiful world while detailing the difficulties and rewards falling to people who remain true to their cause. Issues left unresolved at the conclusion suggest another volume. (Feb.)

     



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