Review
"A near definitive guide which covers not only HCI but also the issues which effect and are affected by human computer interaction." (M2 Communications, 7 June 2002)
"...an excellent foundation for teaching interaction design, and a good text for self-study in the skills involved. I cannot recommend it too highly..." (AISB Quarterly, Summer 2002)
“…consists of a wide range of issues that go beyond the traditional scope of human-computer interaction…useful to students…research and development people will find stimulating ideas on the potential of the web and of wireless and collaborative technologies…” (Computer Bulletin, September 2002)
“…useful and usable by multidisciplinary teams…” (Human / Computer Interaction Bibliography, September 2002)
“…the practicing professional will get a lot from this…supported by an innovative web site…” (Atlantic Systems Guild, September 2002)
"…a must-read…unique, inspiriring…" (SIGHCI Newsletter)
Review
"A near definitive guide which covers not only HCI but also the issues which effect and are affected by human computer interaction." (M2 Communications, 7 June 2002)
"...an excellent foundation for teaching interaction design, and a good text for self-study in the skills involved. I cannot recommend it too highly..." (AISB Quarterly, Summer 2002)
“…consists of a wide range of issues that go beyond the traditional scope of human-computer interaction…useful to students…research and development people will find stimulating ideas on the potential of the web and of wireless and collaborative technologies…” (Computer Bulletin, September 2002)
“…useful and usable by multidisciplinary teams…” (Human / Computer Interaction Bibliography, September 2002)
“…the practicing professional will get a lot from this…supported by an innovative web site…” (Atlantic Systems Guild, September 2002)
"…a must-read…unique, inspiriring…" (SIGHCI Newsletter)
Book Description
Accomplished authors, Preece, Rogers and Sharp, have written a key new textbook on this core subject area. Interaction Design deals with a broad scope of issues, topics and paradigms that has traditionally been the scope of Human-Computer Interaction (HCI) and Interaction Design (ID). The book covers psychological and social aspects of users, interaction styles, user requirements, design approaches, usability and evaluation, traditional and future interface paradigms and the role of theory in informing design. The topics will be grounded in the design process and the aim is to present relevant issues in an integrated and coherent way, rather than assembling a collection of chapters on individual HCI topics. KEY FEATURES: * This truly integrated approach to HCI provides students with background information from psychology, sociology, anthropology, information systems and computer science* Provides principles and skills for designing any technology through the use of many interesting and state of the art examples * The author supported, highly interactive Web Site provides resources that allow students to collaborate on experiments, participate in design competitions, collaborate on design, find resources and communicate with others * The accompanying Web Site also features examples, step-by-step exercises and templates for questionnaires CONTENTS: Preface 1. What is interaction design? Interview with Gitta Saloman 2. Understanding and conceptualizing interaction Interview with Terry Winograd 3. Understanding users 4. Understanding and designing for collaboration and communication Interview with Abigail Sellen 5. Understanding how interfaces affect users 6. The process of interaction design Interview with Gillian Crampton Smith 7. Identifying needs and establishing requirements Interview with Suzanne Robertson 8. Design, prototyping and construction 9. User-centered approaches to interaction design Interview with Karen Holtzblatt 10. Introducing evaluation 11. A framework for evaluation 12. Observing users Interview with Sara Bly 13. Asking users and experts Interview with Jakob Nielsen 14. Testing and modeling users Interview with Ben Shneiderman 15. Doing design and evaluation in the real world: communicators and advisory systems Epilogue Glossary
Book Info
Covers psychological and social aspects of users, interaction styles, user requirements, design approaches, usability and evaluation, traditional and future interface paradigms and the role of theory in informing design. Softcover.
From the Back Cover
INTERACTION DESIGN: BEYOND HUMAN-COMPUTER INTERACTION is an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles, and wearables. These exciting new technologies bring additional challenges for designers and developers-challenges that require careful thought and a disciplined approach.
Written for both students and practitioners from a broad range of backgrounds, this book addresses these challenges using a practical and refreshing approach. The text covers a wide range of issues , topics, and paradigms that go beyond the traditional scope of human-computer interaction (HCI). A central focus is how to design interactive products that enhance and extend the way people communicate, interact and work.
The book is an ideal resource for learning the interdisciplinary skills needed for Interaction Design, Human-Computer Interaction, Information Design and Web Design. It: Explains how to use design and evaluation techniques for developing successful interactive technologies; Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies; Provides thought-provoking design dilemmas and interviews with expert designers and researchers; Uses a strong pedagogical format to foster understanding and enjoyment; Adopts an accessible conversational style of writing that will appeal to students and professionals alike. The authors have an impressive track record of writing about this field. They come from a broad range of backgrounds and have experience of working in academia, industry and corporations.
Accompanying the text is an innovative website that contains various hands-on interactive design and evalutaiton activities, annotated links to other sites, a glossary of terms, and additional teaching and learning materials-at http://www.ID-Book.com
About the Author
The authors are all senior academics with a background in teaching, researching, and consulting in the UK, USA, Canada, Australia, and Europe. Having worked together on two other successful text books, they bring considerable experience in curriculum development, using a variety of made for distance learning as well as face-to-face teaching. They have considerable knowledge of creating learning texts and websites that motivate and support learning for a range of students.
All three authors are specialists in interaction design and human-computer interaction(HCI). In addition they bring skills from other disciplines. Yvonne Rogers is a cognitive scientist, Helen Sharp is a software engineer, and Jenny Preece works in information systems. Their complementary knowledge and skills enable them to cover the breadth of concepts in interaction design and HCI to produce an interdisciplinary text and website.. They have collaborated closely, supporting and commenting upon each other's work to produce a high degree of integration of ideas with one voice. They have shared everything from initial concepts, through writing, design and production.
Interaction Design: Beyond Human-Computer Interaction FROM THE PUBLISHER
Accomplished authors, Preece, Rogers and Sharp, have written a key new textbook on this core subject area. Interaction Design deals with a broad scope of issues, topics and paradigms that has traditionally been the scope of Human-Computer Interaction (HCI) and Interaction Design (ID). The book covers psychological and social aspects of users, interaction styles, user requirements, design approaches, usability and evaluation, traditional and future interface paradigms and the role of theory in informing design. The topics will be grounded in the design process and the aim is to present relevant issues in an integrated and coherent way, rather than assembling a collection of chapters on individual HCI topics.
KEY FEATURES:* This truly integrated approach to HCI provides students with background information from psychology, sociology, anthropology, information systems and computer science* Provides principles and skills for designing any technology through the use of many interesting and state of the art examples* The author supported, highly interactive Web Site provides resources that allow students to collaborate on experiments, participate in design competitions, collaborate on design, find resources and communicate with others* The accompanying Web Site also features examples, step-by-step exercises and templates for questionnaires
CONTENTS:Preface1. What is interaction design?Interview with Gitta Saloman2. Understanding and conceptualizing interaction Interview with Terry Winograd3. Understanding users4. Understanding and designing for collaboration and communicationInterview with Abigail Sellen5. Understanding how interfaces affect users6. The process of interaction designInterview with Gillian Crampton Smith7. Identifying needs and establishing requirementsInterview with Suzanne Robertson8. Design, prototyping and construction9. User-centered approaches to interaction designInterview with Karen Holtzblatt10. Introducing evaluation11. A framework for evaluation12. Observing usersInterview with Sara Bly13. Asking users and expertsInterview with Jakob Nielsen14. Testing and modeling usersInterview with Ben Shneiderman15. Doing design and evaluation in the real world: communicators and advisory systemsEpilogueGlossary