A collaborative novel from the premier cyberpunk authors, William Gibson and Bruce Sterling. Part detective story, part historical thriller, The Difference Engine takes us not forward but back, to an imagined 1885: the Industrial Revolution is in full and inexorable swing, powered by steam-driven, cybernetic engines. Charles Babbage perfects his Analytical Engine, and the computer age arrives a century ahead of its time.
From Publishers Weekly
In a surprising departure from the traditional view of cyberpunk's bleak future, Gibson ( Mona Lisa Overdrive ) and Sterling ( Islands in the Net ) render with elan and colorful detail a scientifically advanced London, circa 1855, where computers ("Engines") have been developed. Fierce summer heat and pollution have driven out the ruling class, and ensuing anarchy allows the subversive, technology-hating Luddites to surface and battle the intellectual elite. Much of the problem centers on a set of perforated cards, once in the possession of an executed Luddite leader's daughter, later in the hands of "Queen of Engines" Ada Byron (daughter of prime minister Lord Byron), finally given to Edward Mallory, a scientist. Mallory, who knows the cards are a gambling device that can be read with a specialized Engine, is soon threatened and libeled by the Luddites, and he and his associates confront the scoundrels in a violent showdown. A sometimes listless pace and limp conclusions that defy the plot's complexity flaw an otherwise visionary, handsomely written, unsentimental tale that convincingly revises the 19th-century Western world. 75,000 first printing; $75,000 ad/promo. Copyright 1991 Reed Business Information, Inc.
From Library Journal
In a Victorian England run by steam-powered computing engines and governed by an intellectual elite led by Prime Minister Byron, an ambitious young paleontologist comes into possession of a dangerous set of program cards and begins running for his life. This first collaboration between cyberpunk legends Gibson ( Neuroman cer , Ace, 1984) and Sterling ( Islands in the Net, LJ 6/15/88) represents an ingenious (though not entirely successful) tour-de-force, as cyberpunk and the Victorian adventure novel meet with a vengeance. Recommended.Copyright 1991 Reed Business Information, Inc.
San Francisco Chronicle
Bursting with the kind of demented speculation and obsessive detailing that has made both Gibson's and Sterling's work stand out in the past.
New York Times Book Review
Breathtaking.
Difference Engine ANNOTATION
In 1855 London, a steam driven calculator heralds a new age of information as everything from fast food to credit cards turns the Victorian Era into a bizarre modern-day world. "Bursting with the kind of demented speculation and obsessive detailing that has made both Gibson's and Sterling's work stand out in the past."--San Francisco Chronicle.
FROM THE PUBLISHER
1855: The Industrial Revolution is in full and inexorable swing, powered by steam-driven cybernetic Engines. Charles Babbage perfects his Analytical Engine and the computer age arrives a century ahead of its time. And three extraordinary characters race toward a rendezvous with history - and the future: Sybil Gerard - fallen woman, politicians tart, daughter of a Luddite agitator; Edward "Leviathan" Mallory - explorer and paleontologist. Laurence Oliphant - diplomat, mystic, and spy. Their adventure begins with the discovery of a box of punched Engine cards of unknown origin and purpose. Cards someone wants badly enough to kill for...
Part detective story, part historical thriller, The Difference Engine is the first collaborative novel by two of the most brilliant and controversial science fiction authors of our time. Provacative, compelling, intensely imagined, it is a startling extension of Gibson's and Sterling's unique visions - in a new and totally unexpected direction!
FROM THE CRITICS
Publishers Weekly
In a surprising departure from the traditional view of cyberpunk's bleak future, Gibson ( Mona Lisa Overdrive ) and Sterling ( Islands in the Net ) render with elan and colorful detail a scientifically advanced London, circa 1855, where computers (``Engines'') have been developed. Fierce summer heat and pollution have driven out the ruling class, and ensuing anarchy allows the subversive, technology-hating Luddites to surface and battle the intellectual elite. Much of the problem centers on a set of perforated cards, once in the possession of an executed Luddite leader's daughter, later in the hands of ``Queen of Engines'' Ada Byron (daughter of prime minister Lord Byron), finally given to Edward Mallory, a scientist. Mallory, who knows the cards are a gambling device that can be read with a specialized Engine, is soon threatened and libeled by the Luddites, and he and his associates confront the scoundrels in a violent showdown. A sometimes listless pace and limp conclusions that defy the plot's complexity flaw an otherwise visionary, handsomely written, unsentimental tale that convincingly revises the 19th-century Western world. 75,000 first printing; $75,000 ad/promo. (Mar.)
Library Journal
In a Victorian England run by steam-powered computing engines and governed by an intellectual elite led by Prime Minister Byron, an ambitious young paleontologist comes into possession of a dangerous set of program cards and begins running for his life. This first collaboration between cyberpunk legends Gibson ( Neuroman cer , Ace, 1984) and Sterling ( Islands in the Net, LJ 6/15/88) represents an ingenious (though not entirely successful) tour-de-force, as cyberpunk and the Victorian adventure novel meet with a vengeance. Recommended.