Book Description
This is no "bored" game! When your dad normally gets his kicks hanging out on the rings of Saturn, finding a unique Father's Day gift is a real dilemma. But Sabrina thinks she has the perfect solution for her warlock dad: Witchopoly, a magical new board game. Everyone thinks it's just part of the game when Sabrina's dad loses his powers and Salem gets a double dose of magic. But when they're all sent to a realm full of monsters, suddenly they're not having fun anymore. Sabrina's dad can't rescue them -- he's a mere mortal now. And Salem -- well, with all that magic, he's got a world to conquer! Is Sabrina's magic strong enough to save her father and herself? And save Salem from himself?
About the Author
John Vornholt has done many things in his life, from being a factory worker to being a stuntman, but writing has always been his first love. He's written for magazines, television, movies, the theater, and computer companies, and he really enjoys writing books and telling a story one reader at a time. John lives with his wife, two kids, and two dogs in Arizona. Check out his Web page at http://www.sff.net/people/vomholt.
Witchopoly (Sabrina the Teenage Witch Series #22) FROM THE PUBLISHER
This is no "bored" game!
When your dad normally gets his kicks hanging out on the rings of Saturn, finding a unique Father's Day gift is a real dilemma. But Sabrina thinks she has the perfect solution for her warlock dad: Witchopoly, a magical new board game.
Everyone thinks it's just part of the game when Sabrina's dad loses his powers and Salem gets a double dose of magic. But when they're all sent to a realm full of monsters, suddenly they're not having fun anymore. Sabrina's dad can't rescue them -- he's a mere mortal now. And Salem -- well, with all that magic, he's got a world to conquer!
Is Sabrina's magic strong enough to save her father and herself? And save Salem from himself?