Book Description
Some are born with magic.
Some without.
Matteo, un-magical counselor to the mighty of Halruaa, has devoted his life to the truth -- until he finds that he may have a hidden spark of magic after all. Now, with only a street waif for a companion, he's on the run from the mysterious Cabal. In the dismal Swamp of Akhlaur, Matteo will seek his own truth while battling a creature out of his nightmares.
But something even worse is on his trail: a relentless persecutor of magic. The Magehound.
Magehound FROM THE PUBLISHER
Some are born with magic.
Some without.
Matteo, un-magical counselor to the mighty of Halruaa, has devoted his life to the truth--until he finds that he may have a hidden spark of magic after all. Now, with only a street waif for a companion, he's on the run from the mysterious Cabal. In the dismal Swamp of Akhlaur, Matteo will seek his own truth while battling a creature out of his nightmares.
But something even worse is on his trail: a relentless persecutor of magic. The Magehound.
FROM THE CRITICS
KLIATT
Members of the secret society of Harpers, a force for good in the Forgotten Realms, are being murdered, particularly in the vicinity of one Arilyn Moonblade, assassin and adventurer. It appears that she is the target, but she is so well protected by her magical sword that the killer instead preys on her friends and companions. Arilyn sets off in pursuit of the assassin, aided and hindered by the young idiot rich-boy Danilo, who is actually a secret agent sent to help her, protect her, and keep an eye on her. Because all those deaths around her may have another explanation: Arilyn herself may be the assassin, and the Harpers can't ignore the possibility. So Arilyn and Danilo set off on their wild adventure, into intrigue and danger, where their perception of good and evil, old friends and ancient enemies, can change in the blink of an eye. From the assassination of a king at the beginning of the book to the final confrontation, this book never slows down for an instant. This is a reprint of a 1991 novel, and was well worth the effort. It will make the cynical rethink their views on "game world novels" and will delight both fans of Forgotten Realms and lovers of adventure fantasy everywhere. This belongs in all popular fantasy collections. (Forgotten Realms: Counselors & Kings, Book 1) KLIATT Codes: JSARecommended for junior and senior high school students, advanced students, and adults. 2000 (orig. 1991), Wizards of the Coast, 320p, 18cm., $5.99. Ages 13 to adult. Reviewer: Deirdre B. Root; Ref. Libn., Middletown P.L., Middletown, OH, September 2000 (Vol. 34 No. 5)