From Book News, Inc.
For readers who know Java and have written at least a few programs in it, and are particularly familiar with anonymous inner classes, software consultant Holub explains programming in an object-oriented way, and how to use design patterns to solve commonplace problems in object-oriented systems. He says his account augments rather than supplants the standard Design Patterns by Gamma, Helm, Johnson, and Vlissides, known as the Gang of Four. There is no bibliography.Copyright © 2004 Book News, Inc., Portland, OR
Book Description
Allen Holub is a long time expert on Design and Design Patterns
Even if you do know your design patterns well, I'll wager Holub still has a trick or two to impress you with. — James Edward Gray II, Slashdot contributor
Holub explains programming in an object-oriented way, and how to use design patterns to solve commonplace problems in object-oriented systems. — SciTech Book News, December, 2004
...very detailed with its examples and extended explanations of proper object-oriented methodologies, (which) scores bonus points with me. — John Flinchbaughs Weblog
The existing books on design patterns take a catalog approach, where they show the individual design patterns in isolation. This approach is fundamentally flawed because you cant see how the design patterns actually function in the real world. Most programmers learn by looking at computer programs.
Holub on Patterns: Learning Design Patterns by Looking at Code teaches you design patterns in exactly this way: by looking at computer programs and analyzing them in terms of the patterns that they use. Consequently, you learn how the patterns actually occur in the real world and how to apply the patterns to solve real problems.
This book also looks at the broader context of object-oriented (OO) design and how patterns solve commonplace OO design problems. It covers many of the principles of OO designprinciples not covered by most books on Javaand shows you how to apply these principles to make your code easier to maintain and debug.
About the Author
Allen Holub is a design consultant, programmer, educator, and author specializing in object-oriented design, Java, C++, and systems programming. He is currently a contributing editor for JavaWorld, and he is a popular columnist appearing in many computer magazines including <i>Dr. Dobb’s Journal</i> and <i>Microsoft Systems Journal</i>.
Holub on Patterns: Learning Design Patterns by Looking at Code SYNOPSIS
For readers who know Java and have written at least a few programs in it, and are particularly familiar with anonymous inner classes, software consultant Holub explains programming in an object-oriented way, and how to use design patterns to solve commonplace problems in object-oriented systems. He says his account augments rather than supplants the standard Design Patterns by Gamma, Helm, Johnson, and Vlissides, known as the Gang of Four. There is no bibliography. Annotation ©2004 Book News, Inc., Portland, OR
FROM THE CRITICS
Slashdot.org
A very approachable way to learn a lot about design patterns. If you already know how much patterns can improve your object-oriented programming, you'll really enjoy Holub's presentation of the topic. If you don't yet grasp Design Patterns or haven't enjoyed other works on the subject, you'll just have to trust me: You want this book.